They VASTLY improved vehicle physics by using PhysX and as such ground vehicles are incredibly fun to use now, but they have apparently left the aircraft in the dirt still as they still handle like UFO's powered by cocaine and chewing tobacco. They made the movement more tight and added the stance change, but it's not as tight as I personally think it should be and the stance change is barely even useful in my experience because it works in large increments and not small ones like say Rainbow six 3. They improved the aiming but the guns still feel tinny and weak and the sound isn't much better than A2. Has anyone else felt less than stellar about ArmA 3 so far? The more time I spend it in the more I realize that it really isn't that new, they improved on a lot of ArmA 2's main flaws but I feel like none of it is a full step in the right direction.
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